

I think I found a solution as to where I could work the stored value into the text. My game is using many plugins, but I’ve managed to narrow it down to these plugins that are involved with the problem: Yanfly Core Engine, Yanfly Battle Status Window, VE Basic Module, VE Damage Popup. The issue with the text distance is negligible. The text gets increasingly slightly more off center for the third and fourth allies as well. The text for the first character displays fine, but the text for the second ally is very slightly off center. The text displays relatively fine, but I noticed that there’s a slight problem with the distance of where the text for each character displays. I tried running the game in the default resolution (816 x 624). I think the ability to change both the offset for enemy text and for ally text would be a good quick fix for this problem. I can manually adjust the offset to fix this, but in turn, this also affects enemies and causes their text to be off center instead. The reason seems to partially be because I have my game in 1280 x 720 with the Yanfly Core plugin. The text seems to be off center for allies for some reason.
